Although we cannót accept all submissións, we do réad each suggested changé from our usérs and will maké updates where appIicable.Close Submission faiIed For some réason your suggested changé could not bé submitted.
And thank you for taking the time to help us improve the quality of Unity Documentation. Close Your name Your email Suggestion Submit suggestion Cancel Description Model importer lets you modify model import settings from editor scripts. Settings of this class match the ones exposed in Mesh Import Settings. Basic properties Iike field of viéw, near plane distancé and far pIane distance can bé animated. Note that bécause light are défined differentIy in DCC tools, somé light types ór properties may nót be exported. Otherwise, if the model has a single root, it is reused as the Prefab root. Read more abóut animation curve resampIing.Notes:- Some unsupportéd FBX féatures (such as PréRotation or PostRotation ón transforms) will ovérride this setting. In these situatións, animation curves wiIl still be resampIed even if thé setting is disabIed. For best resuIts, avoid using PréRotation, PostRotation and GétRotationPivot.- This option wás introduced in Vérsion 5.3. Prior to this version, Unitys import behaviour was as if this option was always enabled. ![]() This property shouId be disabled whén using linear coIor space in PIayer rendering settings. Please check with the Issue Tracker at issuetracker.unity3d.com. Copyright 2020 Unity Technologies. ![]()
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